Special Abilities ( SA )

Conceitos:

Special Abilities (habilidades especiais, em português), também conhecidas como SA's, estão disponíveis para uma ampla variedade de armas C, B, A e S S80 S84. Cada arma, com exceção das duals, pode ter uma das três habilidades especiais oferecidas (jamais mais de uma SA em uma arma).

Dual swords (espadas de duas mãos) adquirem um set especial de SA.

Uma SA não é transferível de forma que se você quiser trocar ou fazer um upgrade no Blacksmith of Mammon, você deve remover a SA (isso pode ser feito no Black marketer of mammon encontrado em cidades maiores).

SA x Enchants

A SA pode ser colocada em armas mesmo se esta arma estiver 'overenchanted' (super-encantada, por exemplo, +8 ) sem que se percam os enchants.

Da mesma forma, se pode remover a SA de uma arma sem se perder os enchants.

Ao usar um blessed enchant (raros scrolls de enchant disponíveis a partir de raid bosses de alto level ou nas olimpíadas) e falhar o enchant, vc perderá os enchants, mas a SA continuará la (e a arma não se quebrará).

A única forma de se perder a SA é se você colocar a SA na arma e for depois super encantá-la e ela quebrar.

Nota sobre Enchantment: Enchants para quaisquer armas: Até +3 > não quebra
Acima de +3 > chance de 1/3 de quebrar, a menos que se use um blessed scroll of enchantment. Usando o (caríssimo) blessed a arma não quebra, você não perde a SA mas pode perder todos os enchants já adquiridos caso o enchant não funcione.

Descrição das SA's:

Nome Descrição
Acumen Aumenta 15% do casting speed.;
 
Anger Dimiui 15% do HP máximo e aumenta o poder de ataque.
 
Back Blow Aumenta o critical rate quando se esta atacando pelas costas.
 
Cheap Shot Diminui o consumo de MP quando se esta atacando com um arco, para cada flexada.
 
Conversion Aumenta 60% do MP máximo e diminui 40% do HP máximo.
 
Crt. Anger Quando acerta um ataque crítico, sua HP diminui e causa um dano extra sob o target.
 
Crt. Bleed Quando acerta um ataque crítico, obtem-se alta chance de causar bleed no target.
 
Crt. Damage Quando acerta um ataque crítico, causa um dano extra.
 
Crt. Drain Quando acerta um ataque crítico, absorve um pouco de HP do target.
 
Crt. Poison Quando acerta um ataque crítico, obtem-se alta chance de causar poison no target.
 
Crt. Stun Quando acerta um ataque crítico, obtem-se alta chance de causar stun no target.
 
Empower Aumenta o poder de magia.
 
Evasion Aumenta 4 pontos de evasão.
 
Focus Aumenta 15% do critical rate.
 
Guidance Aumenta 4 pontos de acurácia.
 
Haste Aumenta 7% da velocidade de ataque.
 
Health Aumenta 25% do HP máximo.
 
Light Diminui 70% do peso da arma.
 
Long Blow Aumenta o alcance da polearm.
 
Magic Bless Body Quando se usa uma boa magia no target, obtem-se a chance de ativar o efeito de Bless the Body.
 
Magic Chaos Quando se usa uma magia no target, obtem-se a chance de causar o efeito de Chaos.
 
Magic Damage Quando se usa uma magia nociva no target, ele causa um dano mágico adicional com uma porcentagem fixa.
 
Magic Focus Quando se usa uma boa magia no target, obtem-se a chance de ativar o efeito de Focus.
 
Magic Hold Quando se usa uma magia no target, obtem-se a chance de causar o efeito de Hold.
 
Magic Mental Shield Quando se usa uma boa magia no target, obtem-se a chance de ativar o efeito de Mental Shield.
 
Magic Might Quando se usa uma boa magia no target, obtem-se a chance de ativar o efeito de Might.
 
Magic Paralyze Quando se usa uma magia nociva no target, ele irá paralizar o target com uma porcentagem fixa.
 
Magic Poison Quando se usa uma magia no target, obtem-se a chance de causar Poison.
 
Magic Power Quando se esta atacando com magia, o consumo de MP utilizado aumenta com uma porcentagem, e também aumenta o poder mágico.
 
Magic Regeneration Quando se usa uma boa magia no target, obtem-se a chance de ativar o efeito de Regeneration.
 
Magic Shield Quando se usa uma boa magia no target, obtem-se a chance de causar o efeito de Shield.
 
Magic Silence Quando se usa uma magia nociva no target, obtem-se 10% de lançar Silence contra o target. Efeito 1.
 
Magic Weakness Quando se usa uma magia no target, obtem-se a chance de causar o efeito de Weakness.
 
Mana Up Aumenta 30% do MP máximo.
 
Mental Shield Quando se usa uma boa magia no target, obtem-se a chance de ativar o efeito de Mental Shield.
 
Might Mortal Aumenta a chance de sucesso de Mortal Blow/Deadly Blow |destes tipos|. |P.S.: Esta SA não pode ser impregnada em uma arma. Ela esta formalmente disponível na Demon Sword, Crystal Dagger, Stilletto, Dark Elven Dagger|
 
Miser Chance de diminuir entre 0 e 4 o consumo de soulshots por ataque.
 
Quick Recovery Diminui o tempo de Reuse/Cast.
 
Rsk. Evasion Quando o HP esta abaixo de 60%, a evasão aumenta.
 
Rsk. Focus Quando o HP esta abaixo de 60%, a chance de crítico aumenta.
 
Rsk. Haste Quando o HP esta abaixo de 60%, o attack speed aumenta.
 
Wide Blow Aumenta o ângulo efetivo da polearm.


Lista das SA's:

A lista de armas que podem adquirir uma SA com as respectivas SA's possíveis você encontra abaixo:
Note que adicionar uma SA em uma arma A ou S faz com que a arma cause mais dano em um PVP.

Tipo De Arma Grade Nome Crystal Stage Red Crystal Green Crystal Blue Crystal
Blunt C Stick of Faith 5 Mana Up Magic Hold Magic Shield
C Battle Axe 5 Anger Rsk.Focus Haste
C Big Hammer 5 Health Rsk.Focus Haste
C Silver Axe 5 Anger Rsk.Focus Haste
C Skull Graver 5 Anger Health Rsk.Focus
C Dwarven War Hammer 6 Anger Health Haste
C Club of Nature 7 Magic Hold Magic Mental Shield Acumen
C Mace of The Underworld 7 Mana Up Magic Silence Conversion
C Nirvana Axe 7 Magic Poison Magic Power Magic Weakness
C Stick of Eternity 7 Empower Rsk., Evasion Bless the Body
C War Axe 7 Anger Health Haste
C Ecliptic Axe 8 Conversion Magic Power Magic Hold
C Yaksa Mace 8 Anger Health Rsk. Focus
B Heavy War Axe 9 Anger Health Rsk. Focus
B Spell Breaker 9 Acumen Magic Mental Shield Magic Hold
B Art of Battle Axe 10 Health Rsk. Focus Haste
B Deadman's Glory 10 Anger Health Haste
B Kaim Vanul's Bones 10 Mana Up Magic Silence Conversion
A Meteor Shower 11 Focus Critical Bleed Rsk. Haste
A Spiritual Eye 11 Mana Up Magic Poison Acumen
A Axe 12 Health Anger Critical Drain
A Barakiel's Axe 12 Health Haste Focus
A Cabrio's Hand 12 Conversion Mana Up Magic Silence
A Flaming Dragon Skull 12 Acumen Magic Power Magic Silence
S Arcana Mace 13 Acumen MP Regeneration Mana Up
S Basalt Battlehammer 13 HP Drain Health HP Regeneration
Two-Handed Blunts C Crystal Staff 5 Rsk. Evasion Mana Up Bodily Blessing
C Heavy Doom Axe 5 Magic Poison Magic Weakness Magic Chaos
C Heavy Doom Hammer 5 Magic Regeneration Mental Shield Magic Hold
C Cursed Staff 6 Magic Hold Magic Poison Magic Weakness
C Inferno Staff 7 Magic Silence Acumen Magic Paralyze
C Pa'agrian Hammer 7 Rsk. Evasion Magic Poison Magic Weakness
C Paradia Staff 7 Magic Regeneration Mental Shield Magic Hold
C Sage's Staff 7 Magic Hold Magic Poison Magic Weakness
C Pa'agrian Axe 7 Mana Up Magic Weakness Magic Chaos
C Karik Horn 7 Critical Drain Haste Focus
C Deadman's Staff 8 Magic Regeneration Mental Shield Magic Hold
C Demon's Staff 8 Magic Poison Magic Weakness Magic Chaos
C Ghoul's Staff 8 Rsk. Evasion Mana Up Bodily Blessing
C Dwarven Hammer 8 Anger Health Critical Bleed
B Sprite's Staff 9 Magic Regeneration Mental Shield Magic Hold
B Ice Storm Hammer 9 Focus Anger Critical Bleed
B Staff of Evil Spirit 10 Magic Focus Bodily Blessing Magic Poison
B Star Buster 10 Health Haste Rsk. Focus
A Dasparion's Staff 11 Mana Up Conversion Acumen
A Destroyer Hammer 11 Health Haste Critical Drain
A Branch of The Mother Tree 12 Conversion Magic Damage Acumen
A Behemoth's Tuning Fork 12 Focus Health Anger
A Daimon Crystal 12 Mana Up Acumen Magic Mental Shield
A Doom Crusher 12 Health Anger Rsk. Haste
S Imperial Staff 13 Empower MP Regeneration Magic Hold
S Dragon Hunter Axe 13 HP Regeneration Health HP Drain
Bow C Crystallized Ice Bow 5 Guidance Evasion Quick Recovery
C Elemental Bow 5 Guidance Miser Quick Recovery
C Elven Bow of Nobility 6 Evasion Miser Cheap Shot
C Akat Long Bow 7 Guidance Evasion Miser
C Eminence Bow 8 Guidance Miser Cheap Shot
B Dark Elven Long Bow 9 Evasion Critical Bleed Miser
B Bow of Peril 10 Guidance Quick Recovery Cheap Shot
A Carnage Bow 11 Light Critical Bleed Mana Up
A Soul Bow 12 Cheap Shot Quick Recovery Critical Poison
A Shyeed's Bow 12 Cheap Shot Focus Quick Recovery
S Draconic Bow 13 Cheap Shot Focus Critical Slow
Dagger C Cursed Dagger 5 Critical Bleed Critical Poison Rsk. Haste
C Dark Elven Dagger 5 Focus Back Blow Rsk. Haste
C Soulfire Dirk 6 Magic Hold Magic Silence Mana Up
C Stiletto 6 Critical Bleed Critical Poison Rsk. Haste
C Dark Screamer 7 Evasion Focus Critical Bleed
C Grace Dagger 7 Evasion Focus Back Blow
C Crystal Dagger 8 Critical Bleed Critical Poison Critical Damage
B Hell Knife 9 Mental Shield Magic Weakness Magic Regeneration
B Kris 9 Evasion Focus Back Blow
B Demon's Dagger 10 Critical Bleed Critical Poison Critical Damage
A Bloody Orchid 11 Focus Back Blow Critical Bleed
A Soul Separator 12 Guidance Critical Damage Rsk. Haste
A Naga Storm 12 Focus Critical Damage Back Blow
S Angel Slayer 13 Crt. Damage HP Drain Haste
Fists C Chakram 5 Critical Drain Critical Poison Rsk. Haste
C Fisted Blade 6 Rsk. Evasion Rsk. Haste Haste
C Knuckle Duster 8 Rsk. Evasion Rsk. Haste Haste
C Great Pata 8 Critical Drain Critical Poison Rsk. Haste
B Arthro Nail 9 Critical Poison Rsk. Evasion Rsk. Haste
B Bellion Cestus 10 Critical Drain Critical Poison Rsk. Haste
A Blood Tornado 11 Haste Focus Anger
A Dragon Grinder 12 Rsk. Evasion Guidance Health
A Sobekk's Hurricane 12 Haste Rsk. Haste Critical Drain
S Demon Splinter 13 Focus Health Crt. Stun
Pole C Body Slasher 5 Critical Stun Long Blow Towering Blow
C Orcish Glaive 5 Anger Critical Stun Long Blow
C Scythe 5 Anger Critical Stun Light
C Bec de Corbin 6 Critical Stun Long Blow Light
C Poleaxe 7 Towering Blow Long Blow Critical Stun
C Scorpion 7 Anger Critical Stun Long Blow
C Widow Maker 7 Critical Stun Long Blow Towering Blow
C Orcish Poleaxe 8 Critical Stun Long Blow Towering Blow
B Great Axe 9 Anger Critical Stun Light
B Lance 10 Anger Critical Stun Towering Blow
A Halberd 11 Haste Critical Stun Towering Blow
A Tallum Glaive 12 Guidance Health Towering Blow
A Tiphon's Spear 12 Critical Stun Towering Blow Wild Blow
S Saint Spear 13 Health Guidance Haste
Sword C Stormbringer 5 Critical Anger Focus Light
C Mysterious Sword 5 Acumen Magic Power Magic Weakness
C Katana 6 Focus Critical Damage Haste
C Raid Sword 6 Focus Critical Drain Critical Poison
C Shamshir 6 Guidance Back Blow Rsk. Evasion
C Spirit Sword 6 Critical Damage Critical Poison Haste
C Homunkulus's Sword 7 Acumen Conversion Magic Paralyze
C Sword of Whispering Death 7 Empower Magic Power Magic Silence
C Caliburs 7 Guidance Focus Critical Damage
C Sword of Delusion 7 Focus Health Rsk. Haste
C Sword of Limit 7 Guidance Critical Drain Health
C Sword of Nightmare 7 Health Focus Light
C Tsurugi 7 Focus Critical Damage Haste
C Ecliptic Sword 8 Empower Magic Power Magic Silence
C Samurai Longsword 8 Focus Critical Damage Haste
B Sword of Valhalla 9 Acumen Magic Weakness Magic Regeneration
B Keshanberk 9 Guidance Focus Back Blow
B Sword of Damascus 10 Focus Critical Damage Haste
B Wizard's Tear 10 Acumen Magic Power Conversion
A Elemental Sword 11 Magic Power Magic Paralyze Empower
A Tallum Blade 11 Critical Poison Haste Anger
A Sword of Miracles 12 Magic Power Magic Silence Acumen
A Dark Legion's Edge 12 Critical Damage Health Rsk. Focus
A Sirra's Blade 12 Haste Health Critical Poison
A Themis' Tongue 12 Mana Up Magic Mental Shield Magic Focus
S Forgotten Blade 13 Haste Health Focus
Two-Handed Swords C Flamberge 5 Critical Damage Focus Light
C Pa'agrian Sword 7 Focus Health Critical Drain
C Berserker Blade 8 Focus Critical Damage Haste
B Great Sword 9 Health Critical Damage Focus
B Guardian Sword 10 Critical Drain Health Critical Bleed
A Infernal Master 11 Haste Critical Damage Focus
A Dragon Slayer 12 Health Critical Bleed Critical Drain
A Sword of Ipos 12 Focus Haste Health
S Heaven's Divider 13 Haste Health Focus
SA Dynasty (s80) SA armas Icarus (s82) SA armas Vesper (s84)

Dynasty Rapier
* Red Soul Crystal - Stage 14: Focus
* Green Soul Crystal - Stage 14: Health
* Blue Soul Crystal - Stage 14: Light

Dynasty Ancient Sword
* Red Soul Crystal - Stage 14: Focus
* Green Soul Crystal - Stage 14: Health
* Blue Soul Crystal - Stage 14: Light

Dynasty Crossbow
* Red Soul Crystal - Stage 14: Cheap Shot
* Green Soul Crystal - Stage 14: Guidance
* Blue Soul Crystal - Stage 14: Focus

Dynasty Sword
* Red Soul Crystal - Stage 14: Focus
* Green Soul Crystal - Stage 14: Health
* Blue Soul Crystal - Stage 14: Light

Dynasty Blade
* Red Soul Crystal - Stage 14: Focus
* Green Soul Crystal - Stage 14: Health
* Blue Soul Crystal - Stage 14: Light

Dynasty Phantom
* Red Soul Crystal - Stage 14: Acumen
* Green Soul Crystal - Stage 14: Mana Up
* Blue Soul Crystal - Stage 14: Conversion

Dynasty Bow
* Red Soul Crystal - Stage 14: Cheap Shot
* Green Soul Crystal - Stage 14: Guidance
* Blue Soul Crystal - Stage 14: Focus

Dynasty Knife
* Red Soul Crystal - Stage 14: Focus
* Green Soul Crystal - Stage 14: Evasion
* Blue Soul Crystal - Stage 14: Crt. Damage

Dynasty Halberd
* Red Soul Crystal - Stage 14: Anger
* Green Soul Crystal - Stage 14: Critical Stun
* Blue Soul Crystal - Stage 14: Light

Dynasty Cudgel
* Red Soul Crystal - Stage 14: Anger
* Green Soul Crystal - Stage 14: Health
* Blue Soul Crystal - Stage 14: Rsk. Focus

Dynasty Mace
* Red Soul Crystal - Stage 14: Mana Up
* Green Soul Crystal - Stage 14: Conversion
* Blue Soul Crystal - Stage 14: Acumen

Dynasty Bagh-Nakh
* Red Soul Crystal - Stage 14: Rsk. Evasion
* Green Soul Crystal - Stage 14: Rsk. Haste
* Blue Soul Crystal - Stage 14: Haste

Dynasty Staff
* Red Soul Crystal – Stage 14: Mana Up
* Green Soul Crystal – Stage 14: Conversion
* Blue Soul Crystal – Stage 14: Acumen


Dynasty Crusher
* Red Soul Crystal – Stage 14: Anger
* Green Soul Crystal – Stage 14: Health
* Blue Soul Crystal – Stage 14: Rsk. Focus

Dynasty Dual-Sword
Max HP/Critical Rate increase on +4 enchant or higher.

Icarus Sawsword
*Red Soul Crystal – Stage 15: Focus
*Green Soul Crystal – Stage 15: Health
*Blue Soul Crystal – Stage 15: Light

Icarus Heavyarms
*Red Soul Crystal – Stage 15: Focus
*Green Soul Crystal – Stage 15: Health
*Blue Soul Crystal – Stage 15: Light

Icarus Spirit
*Red Soul Crystal – Stage 15: Acumen
*Green Soul Crystal – Stage 15: Mana Up
*Blue Soul Crystal – Stage 15: Conversion

Icarus Spitter
*Red Soul Crystal – Stage 15: Cheap Shot
*Green Soul Crystal – Stage 15: Guidance
*Blue Soul Crystal – Stage 15: Focus

Icarus Disperser
*Red Soul Crystal – Stage 15: Focus
*Green Soul Crystal – Stage 15: Evasion
*Blue Soul Crystal – Stage 15: Critical Damage

Icarus Trident
*Red Soul Crystal – Stage 15: Anger
*Green Soul Crystal – Stage 15: Critical Stun
*Blue Soul Crystal – Stage 15: Light

Icarus Hammer
*Red Soul Crystal – Stage 15: Anger
*Green Soul Crystal – Stage 15: Health
*Blue Soul Crystal – Stage 15: Rsk. Focus

Icarus Hall
*Red Soul Crystal – Stage 15: Mana Up
*Green Soul Crystal – Stage 15: Conversion
*Blue Soul Crystal – Stage 15: Acumen

Icarus Hand
*Red Soul Crystal – Stage 15: Rsk. Evasion
*Green Soul Crystal – Stage 15: Focus
*Blue Soul Crystal – Stage 15: Haste

Icarus Stinger
*Red Soul Crystal – Stage 15: Focus
*Green Soul Crystal – Stage 15: Health
*Blue Soul Crystal – Stage 15: Light

Icarus Wingblade
*Red Soul Crystal – Stage 15: Focus
*Green Soul Crystal – Stage 15: Health
*Blue Soul Crystal – Stage 15: Light

Icarus Shooter
*Red Soul Crystal – Stage 15: Cheap Shot
*Green Soul Crystal – Stage 15: Guidance
*Blue Soul Crystal – Stage 15: Focus

Vesper Buster
*Magic Hold ~ Red 16
*Mana Up ~ Green 16
*Acumen ~ Blue 16

Vesper Cutter
*Health ~ Red 16
*Focus ~ Green 16
*Haste ~ Blue 16

Vesper Slasher
*Focus ~ Red 16
*Haste ~ Green 16
*Health ~ Blue 16

Vesper Shaper
*HP Drain ~ Red 16
*Haste ~ Green 16
*Crit.Dmg ~ Blue 16

Vesper Thrower
*Cheap Shot ~ Red 16
*Crit.Slow ~ Green 16
*Focus ~ Blue 16

Vesper Caster
*MP Regen ~ Red 16
*Mana Up ~ Green 16
*Acumen ~ Blue 16

Vesper Avenger  
*Health ~ Red 16
*HP Regen ~ Green 16
*HP Drain ~ Blue 16

Vesper Singer
*Empower ~ Red 16
*MP Regen ~ Green 16
*Magic Hold ~ Blue 16

Vesper Retributer
*Health ~ Red 16
*HP Drain ~ Green 16
*HP Regen ~ Blue 16

Vesper Stormer
*Guidance ~ Red 16
*Haste ~ Green 16
*Health ~ Blue 16
Vesper Fighter
*Health ~ Red 16
*Crit.Stun ~ Green 16
*Focus ~ Blue 16

 

 

 

 

SA's para Vorpal (s84) e Elegia (s84) Weapons

Junto com o Soul Crystal, todas as armas exigem as seguintes Gemstones S-Grade:

    Vorpal Weapons (Soul Crystal nivel 17): 1073 Gemstones S-Grade
    Elegia Weapons (Soul Crystal nivel 18): 2022 Gemstones S-Grade

Cada arma descrita abaixo possui a SA, o cristal necessário (cor e nível) e o efeito:

    1-Handed Swords:

    Veniplant Sword (Mage) P/M.Atk 332/244
    Magic Hold: Red 17 20% Chance to Root
    Mana Up: Green 17 MP + 30%
    Acumen: Blue 17 Casting Spd + 15%

    Periwing Sword (Melee) P/M.Atk 415/183
    Focus: Red 17 Crit Rate + 134
    Haste: Green 17 Atk.Spd + 9%
    Health: Blue 17 HP + 25%

    Archangel Sword (Mage) P/M.Atk 350/256
    Acumen: Red 18 Casting Spd + 15%
    Magic Hold: Green 18 20% Chance to Root
    Mana Up: Blue 18 MP + 30%

    Incessant Core (Melee) P/M.Atk 437/192
    Health: Red 18 HP + 25%
    Focus: Green 18 Crit Rate + 134
    Haste: Blue 18 Atk.Spd + 9%


    2-Handed Swords:

    Feathereye Blade P/M.Atk 505/183
    Focus: Red 17 Crit Rate + 134
    Haste: Green 17 Atk.Spd + 9%
    Health: Blue 17 HP + 25%

    Lavamond Saw P/M.Atk 532/192
    Health: Red 18 HP + 25%
    Focus: Green 18 Crit Rate + 134
    Haste: Blue 18 Atk.Spd + 9%
 


    Daggers:

    Skull Edge P/M.Atk 363/183
    Haste: Red 17 Atk.Spd + 9%
    Crit.Dmg: Green 17 On Crit P.Atk + 1000
    HP Drain: Blue 17 4% VR Effect

    Mamba Edge P/M.Atk 382/192
    HP Drain: Red 18 4% VR Effect
    Haste: Green 18 Atk.Spd + 9%
    Crit.Dmg: Blue 18 On Crit P.Atk + 1060
 


    Bows:

    Skullgrove Bow P/M.Atk 768/183
    Crt.Slow: Red 17 33% Chance to Slow on Crit
    Cheap Shot: Green 17 MP Cost for Skills - 8%
    Focus: Blue 17 Crit Rate + 139

    Recurvethorne Bow P/M.Atk 794/192
    Focus: Red 18 Crit Rate + 139
    Crt.Slow: Green 18 44% Chance to Slow on Crit
    Cheap Shot: Blue 18 MP Cost for Skills - 8%



    1-Handed Blunt:

    Cuticle (Mage) P/M.Atk 332/244
    Mana Up: Red 17 MP + 30%
    Acumen: Green 17 Casting Spd + 15%
    MP Regen: Blue 17 Improves MP Recovery Spd

    Vigwik Axe (Melee) P/M.Atk 415/183
    HP Regen: Red 17 Improves HP Recovery Spd
    HP Drain: Green 17 4% VR Effect
    Health: Blue 17 HP + 25%

    Sacredumors (Mage) P/M.Atk 350/256
    MP Regen: Red 18 Improves MP Recovery Spd
    Mana Up: Green 18 MP + 30%
    Acumen: Blue 18 Casting Spd + 15%

    Expowder Mace (Melee) P/M.Atk 437/192
    HP Regen: Red 18 Improves HP Recovery Spd
    HP Drain: Green 18 4% VR Effect
    Health: Blue 18 HP + 25%
 


    2-Handed Blunts:

    Blackvisage (Mage) P/M.Atk 404/268
    Magic Hold: Red 17 20% Chance to Root
    Empower: Green 17 M.Atk + 167
    MP Regen: Blue 17 Improves MP Recovery Spd

    Evildeity Maul (Melee) P/M.Atk 505/183
    HP Drain: Red 17 4% VR Effect
    HP Regen: Green 17 Improves HP Recovery Spd
    Health: Blue 17 HP + 25%

    Psyskilt Cane (Mage) P/M.Atk 426/281
    MP Regen: Red 18 Improves MP Recovery Spd
    Magic Hold: Green 18 20% Chance to Root
    Empower: Blue 18 M.Atk + 177

    Pereztear Hammer (Melee) P/M.Atk 532/192
    Health: Red 18 HP + 25%
    HP Drain: Green 18 4% VR Effect
    HP Regen: Blue 18 Improves HP Recovery Spd
 


    Polearms:

    Doubletopa Spear P/M.Atk 415/183
    Haste: Red 17 Atk Spd + 9%
    Health: Green 17 HP + 25%
    Guidance: Blue 17 Accuracy + 8

    Ghost Cleaner P/M.Atk 437/192
    Guidance: Red 18 Accuracy + 8
    Haste: Green 18 Atk Spd + 9%
    Health: Blue 18 HP + 25%
 


    Dual Fists:

    Octoclaw P/M.Atk 505/183
    Crt.Stun: Red 17 43% Chance to Stun On Crit
    Focus: Green 17 Crit Rate + 134
    Health: Blue 17 HP + 25%

    Jademice Claw P/M.Atk 532/192
    Health: Red 18 HP + 25%
    Crit.Stun: Green 18 43% Chance to Stun On Crit
    Focus: Blue 18 Crit Rate + 134

 

Dual Swords:

Uma dual recebe automaticamente sua SA através do encantamento para +4 (ou mais).

Esteja ciente que ao encantar uma arma ACIMA de +3 existe uma probabilidade de 1/3 de a arma ser destruída, transformando-a em cristais do level da arma.

Dual Sword Special Abilities
Grade Dual Descrição (Quando Encantada acima de +4)
C Crimson Sword*Elven Long Sword Accuracy will increase by 2.
C Elven Sword*Elven Long Sword P. Atk will increase by 61 during a critical attack.
C Sword of Revolution*Sword of Revolution Maximum HP will increase by 25%.
C Sword of Revolution*Elven Long Sword Critical Attack will increase by 50.
C Elven Long Sword*Elven Long Sword Atk. Spd. will increase by 4%.
C Stormbringer*Stormbringer Accuracy will increase by 2.
C Stormbringer*Katana Maximum HP will increase by 25%.
C Stormbringer*Raid Sword Atk. Spd. will increase by 2%.
C Stormbringer*Shamshir P. Atk. will increase by 49 during a critical attack.
C Stormbringer*Spirit Sword Critical attack will increase by 24.
C Katana*Katana Atk. Spd. will increase by 4%.
C Katana*Raid Sword P. Atk. will increase by 84 during a critical attack.
C Katana*Spirit Sword Accuracy will increase by 2.
C Raid Sword*Raid Sword Atk. Spd. will increase by 4%.
C Shamshir*Katana P. Atk. will increase by 84 during a critical attack.
C Shamshir*Raid Sword Critical will increase by 40.
C Shamshir*Shamshir Accuracy will increase by 2.
C Shamshir*Spirit Sword Maximum HP will increase by 25%.
C Spirit Sword*Raid Sword Critical will increase by 40.
C Spirit Sword*Spirit Sword Maximum HP will increase by 25%.
B Stormbringer*Caliburs Accuracy will increase by 5.
B Stormbringer*Sword of Delusion Maximum HP will increase by 25%.
B Stormbringer*Sword of Limit P. Atk will increase by 166 during a critical attack.
B Stormbringer*Sword of Nightmare Critical will increase by 76.
B Stormbringer*Tsurugi Atk. Spd. will increase by 7%.
B Katana*Caliburs Accuracy will increase by 4.
B Katana*Sword of Delusion Maximum HP will increase by 25%.
B Katana*Sword of Limit P. Atk. will increase by 146 during a critical attack.
B Katana*Sword of Nightmare Critical will increase by 65.
B Katana*Tsurugi Atk. Spd. will increase by 6%.
B Raid Sword*Caliburs Accuracy will increase by 4.
B Raid Sword*Sword of Delusion Maximum HP will increase by 25%.
B Raid Sword*Sword of Limit P. Atk. will increase by 146 during a critical attack.
B Raid Sword*Sword of Nightmare Critical will increase by 65.
B Raid Sword*Tsurugi Atk. Spd. will increase by 6%.
B Shamshir*Caliburs Accuracy will increase by 4.
B Shamshir*Sword of Delusion Maximum HP will increase by 25%.
B Shamshir*Sword of Limit P. Atk. will increase by 146 during a critical attack.
B Shamshir*Sword of Nightmare Critical will increase by 65.
B Shamshir*Tsurugi Atk. Spd. will increase by 6%.
B Spirit Sword*Caliburs Accuracy will increase by 4.
B Spirit Sword*Sword of Delusion Maximum HP will increase by 25%.
B Spirit Sword*Sword of Limit P. Atk. will increase by 146 during a critical attack.
B Spirit Sword*Sword of Nightmare Critical will increase by 65.
B Spirit Sword*Tsurugi Atk. Spd. will increase by 6%.
B Caliburs*Caliburs P. Atk. will increase by 127 during a critical attack.
B Caliburs*Sword of Delusion Critical will increase by 54.
B Caliburs*Sword of Limit Maximum HP will increase by 25%.
B Caliburs*Sword of Nightmare Atk. Spd. will increase by 5%.
B Caliburs*Tsurugi Accuracy will increase by 4.
B Stormbringer*Samurai Long sword Accuracy will increase by 4.
B Sword of Delusion*Sword of Delusion Accuracy will increase by 4.
B Sword of Delusion*Sword of Nightmare P. Atk. will increase by 127 during a critical attack.
B Sword of Delusion*Tsurugi Maximum HP will increase by 25%.
B Sword of Limit*Sword of Delusion Maximum HP will increase by 25%.
B Sword of Limit*Sword of Limit P. Atk. will increase by 127 during a critical attack.
B Sword of Limit*Sword of Nightmare Critical will increase by 54.
B Sword of Limit*Tsurugi Atk. Spd. will increase by 5%.
B Sword of Nightmare*Sword of Nightmare Critical will increase by 54.
B Sword of Nightmare*Tsurugi Atk. Spd. will increase by 5%.
B Tsurugi*Tsurugi Critical will increase by 54.
B Katana*Samurai Long Sword P. Atk. will increase by 106 during a critical attack.
B Raid Sword*Samurai Long Sword Critical will increase by 43.
B Shamshir*Samurai Long Sword Accuracy will increase by 3.
B Spirit Sword*Samurai Long Sword Maximum HP will increase by 25%.
B Caliburs*Samurai Long Sword Atk. Spd. will increase by 5%.
B Sword of Delusion*Samurai Long Sword P. Atk. will increase by 133 during a critical attack.
B Sword of Limit*Samurai Long Sword Accuracy will increase by 3.
B Sword of Nightmare*Samurai Long Sword Maximum HP will increase by 25%.
B Tsurugi*Samurai Long Sword Critical will increase by 52.
B Samurai Long Sword*Samurai Long Sword Atk. Spd. will increase by 4%.
A Keshanberk*Keshanberk Atk. Spd. will increase by 8%. Inflicts additional damage to target during PvP.
A Keshanberk*Damascus Maximum HP will increase by 25% as well. Enhances damage to target during PvP.
A Damascus*Damascus Accuracy will increase by 6. Enhances damage to target during PvP.
A Damascus*Tallum Blade Atk. Spd. will increase by 8%. Enhances damage to target during PvP.
S Tallum Blade*Dark Legion's Edge MaxHP +15%, MaxMP +20%, MaxCP +30%. Also enhances damage to target during PvP.



Guia de Cristais:

Existem duas formas de se obter um cristal para colocar na sua arma:

1. Comprando:

-Com a vinda do Interlude cristais do level 7 ao 10 agora são vendidos na Luxury Shop de Giran (troca por crys D e C).

- Você os adquire de players (que podem vender cristais de todos os estágios, quanto maior o estágio, maior o preço)

2. "Upando" o cristal:

2.1. Para upar um cristal do level 1 ao 16:

Quest: Enhance your Weapon
 

 
 
Robimau